JavaScript: remove event listener

JavaScript: remove event listener

I’m trying to remove an event listener inside of a listener definition:
canvas.addEventListener(‘click’, function(event) {
click++;
if(click == 50) {
// remove this event listener here!
}
// More code here …

How could I do that? this = event…
Thank you.

Solutions/Answers:

Solution 1:

You need to use named functions.

Also, the click variable needs to be outside the handler to increment.

var click_count = 0;

function myClick(event) {
    click_count++;
    if(click_count == 50) {
       // to remove
       canvas.removeEventListener('click', myClick);
    }
}

// to add
canvas.addEventListener('click', myClick);

EDIT: You could close around the click_counter variable like this:

var myClick = (function( click_count ) {
    var handler = function(event) {
        click_count++;
        if(click_count == 50) {
           // to remove
           canvas.removeEventListener('click', handler);
        }
    };
    return handler;
})( 0 );

// to add
canvas.addEventListener('click', myClick);

This way you can increment the counter across several elements.


If you don’t want that, and want each one to have its own counter, then do this:

var myClick = function( click_count ) {
    var handler = function(event) {
        click_count++;
        if(click_count == 50) {
           // to remove
           canvas.removeEventListener('click', handler);
        }
    };
    return handler;
};

// to add
canvas.addEventListener('click', myClick( 0 ));

EDIT: I had forgotten to name the handler being returned in the last two versions. Fixed.

Solution 2:

   canvas.addEventListener('click', function(event) {
      click++;
      if(click == 50) {
          this.removeEventListener('click',arguments.callee,false);
      }

Should do it.

Solution 3:

You could use a named function expression (in this case the function is named a), like so:

var click = 0;
canvas.addEventListener('click', function a(event) {
    click++;
    if (click >= 50) {
        // remove event listener `a`
        canvas.removeEventListener('click', a);
    }
    // More code here ...
}

Quick and dirty working example: http://jsfiddle.net/WqpfZ/1/.

More information about named function expressions: http://kangax.github.io/nfe/.

Solution 4:

element.querySelector('.addDoor').onEvent('click', function (e) { });
element.querySelector('.addDoor').removeListeners();


HTMLElement.prototype.onEvent = function (eventType, callBack, useCapture) {
this.addEventListener(eventType, callBack, useCapture);
if (!this.myListeners) {
    this.myListeners = [];
};
this.myListeners.push({ eType: eventType, callBack: callBack });
return this;
};


HTMLElement.prototype.removeListeners = function () {
if (this.myListeners) {
    for (var i = 0; i < this.myListeners.length; i++) {
        this.removeEventListener(this.myListeners[i].eType, this.myListeners[i].callBack);
    };
   delete this.myListeners;
};
};

Solution 5:

If @Cybernate’s solution doesn’t work, try breaking the trigger off in to it’s own function so you can reference it.

clickHandler = function(event){
  if (click++ == 49)
    canvas.removeEventListener('click',clickHandler);
}
canvas.addEventListener('click',clickHandler);

Solution 6:

If someone uses jquery, he can do it like this :

var click_count = 0;
$( "canvas" ).bind( "click", function( event ) {
    //do whatever you want
    click_count++;
    if ( click_count == 50 ) {
        //remove the event
        $( this ).unbind( event );
    }
});

Hope that it can help someone.
Note that the answer given by @user113716 work nicely 🙂